Diligent::TextureD3D12Impl class final

Implementation of a texture object in Direct3D12 backend.

Contents

Base classes

template<typename EngineImplTraits>
class TextureBase<EngineD3D12ImplTraits>
Base implementation of the ITexture interface.
class D3D12ResourceBase
Base implementation of a D3D12 resource.

Public functions

auto GetD3D12Texture() -> ID3D12Resource* final
Implementation of ITextureD3D12::GetD3D12Texture().
auto GetNativeHandle() -> void* final
Implementation of ITexture::GetNativeHandle() in Direct3D12 backend.
void SetD3D12ResourceState(D3D12_RESOURCE_STATES state) final
Implementation of ITextureD3D12::SetD3D12ResourceState().
auto GetD3D12ResourceState() const -> D3D12_RESOURCE_STATES final
Implementation of ITextureD3D12::GetD3D12ResourceState().