D3D12ResourceBase class
Base implementation of a D3D12 resource.
Contents
- Reference
Derived classes
- class BottomLevelASD3D12Impl final
- Bottom-level acceleration structure object implementation in Direct3D12 backend.
- class BufferD3D12Impl final
- Buffer object implementation in Direct3D12 backend.
- class ShaderBindingTableD3D12Impl final
- Shader binding table object implementation in Direct3D12 backend.
- class TextureD3D12Impl final
- Implementation of a texture object in Direct3D12 backend.
- class TopLevelASD3D12Impl final
- Top-level acceleration structure object implementation in Direct3D12 backend.
Protected variables
- CComPtr<ID3D12Resource> m_pd3d12Resource
- D3D12 resource object.