BottomLevelASD3D12Impl class final
Bottom-level acceleration structure object implementation in Direct3D12 backend.
Contents
- Reference
Base classes
-
template<typename EngineImplTraits>class BottomLevelASBase<EngineD3D12ImplTraits>
- Template class implementing base functionality of the bottom-level acceleration structure object.
- class D3D12ResourceBase
- Base implementation of a D3D12 resource.
Public functions
- auto GetD3D12BLAS() -> ID3D12Resource* final
- Implementation of IBottomLevelASD3D12::
GetD3D12BLAS(). - auto GetNativeHandle() -> void* final
- Implementation of IBottomLevelAS::
GetNativeHandle() in Direct3D12 backend.