#include <GLObjectWrapper.hpp>
◆ GLTextureCreateReleaseHelper()
| GLObjectWrappers::GLTextureCreateReleaseHelper::GLTextureCreateReleaseHelper |
( |
GLuint |
ExternalGLTextureHandle = 0 | ) |
|
|
inlineexplicit |
◆ Create()
| void GLObjectWrappers::GLTextureCreateReleaseHelper::Create |
( |
GLuint & |
Tex | ) |
|
|
inline |
◆ Release()
| void GLObjectWrappers::GLTextureCreateReleaseHelper::Release |
( |
GLuint |
Tex | ) |
|
|
inline |
◆ Name
| const char * GLObjectWrappers::GLTextureCreateReleaseHelper::Name = "texture" |
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static |
The documentation for this class was generated from the following files: