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Diligent Engine
v.2.4.g
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Typedefs | |
| using | BindInfo = ResourceBinding::BindInfo |
| using | TResourceBindingMap = ResourceBinding::TMap |
Functions | |
| bool | RemapResourceBindings (const TResourceBindingMap &ResourceMap, void *pBytecode, size_t Size) |
| Remaps resource bindings in the given DXBC byte code. More... | |
| using Diligent::DXBCUtils::BindInfo = typedef ResourceBinding::BindInfo |
| using Diligent::DXBCUtils::TResourceBindingMap = typedef ResourceBinding::TMap |
| bool Diligent::DXBCUtils::RemapResourceBindings | ( | const TResourceBindingMap & | ResourceMap, |
| void * | pBytecode, | ||
| size_t | Size | ||
| ) |
Remaps resource bindings in the given DXBC byte code.
| [in] | ResourceMap | - Resource binding map. For every resource in the byte code it must define the binding (shader register). |
| [in,out] | pBytecode | - Byte code that will be patched. |
1.8.17