#include <d3dx12_win.h>
◆ CD3DX12_BOX() [1/5]
| CD3DX12_BOX::CD3DX12_BOX |
( |
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inline |
◆ CD3DX12_BOX() [2/5]
| CD3DX12_BOX::CD3DX12_BOX |
( |
const D3D12_BOX & |
o | ) |
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inlineexplicit |
◆ CD3DX12_BOX() [3/5]
| CD3DX12_BOX::CD3DX12_BOX |
( |
LONG |
Left, |
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LONG |
Right |
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) |
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inlineexplicit |
◆ CD3DX12_BOX() [4/5]
| CD3DX12_BOX::CD3DX12_BOX |
( |
LONG |
Left, |
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LONG |
Top, |
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LONG |
Right, |
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LONG |
Bottom |
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) |
| |
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inlineexplicit |
◆ CD3DX12_BOX() [5/5]
| CD3DX12_BOX::CD3DX12_BOX |
( |
LONG |
Left, |
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LONG |
Top, |
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LONG |
Front, |
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LONG |
Right, |
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LONG |
Bottom, |
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LONG |
Back |
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) |
| |
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inlineexplicit |
◆ ~CD3DX12_BOX()
| CD3DX12_BOX::~CD3DX12_BOX |
( |
| ) |
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inline |
◆ operator const D3D12_BOX &()
| CD3DX12_BOX::operator const D3D12_BOX & |
( |
| ) |
const |
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inline |
The documentation for this struct was generated from the following file: