#include <d3dx12_win.h>
◆ CD3DX12_RESOURCE_ALLOCATION_INFO() [1/3]
| CD3DX12_RESOURCE_ALLOCATION_INFO::CD3DX12_RESOURCE_ALLOCATION_INFO |
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inline |
◆ CD3DX12_RESOURCE_ALLOCATION_INFO() [2/3]
| CD3DX12_RESOURCE_ALLOCATION_INFO::CD3DX12_RESOURCE_ALLOCATION_INFO |
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const D3D12_RESOURCE_ALLOCATION_INFO & |
o | ) |
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inlineexplicit |
◆ CD3DX12_RESOURCE_ALLOCATION_INFO() [3/3]
| CD3DX12_RESOURCE_ALLOCATION_INFO::CD3DX12_RESOURCE_ALLOCATION_INFO |
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UINT64 |
size, |
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UINT64 |
alignment |
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inline |
◆ operator const D3D12_RESOURCE_ALLOCATION_INFO &()
| CD3DX12_RESOURCE_ALLOCATION_INFO::operator const D3D12_RESOURCE_ALLOCATION_INFO & |
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const |
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inline |
The documentation for this struct was generated from the following file: