Diligent Engine  v.2.4.g
Public Member Functions | Static Public Member Functions | List of all members
CD3DX12_ROOT_CONSTANTS Struct Reference

#include <d3dx12_win.h>

Inheritance diagram for CD3DX12_ROOT_CONSTANTS:

Public Member Functions

 CD3DX12_ROOT_CONSTANTS ()
 
 CD3DX12_ROOT_CONSTANTS (const D3D12_ROOT_CONSTANTS &o)
 
 CD3DX12_ROOT_CONSTANTS (UINT num32BitValues, UINT shaderRegister, UINT registerSpace=0)
 
void Init (UINT num32BitValues, UINT shaderRegister, UINT registerSpace=0)
 

Static Public Member Functions

static void Init (_Out_ D3D12_ROOT_CONSTANTS &rootConstants, UINT num32BitValues, UINT shaderRegister, UINT registerSpace=0)
 

Constructor & Destructor Documentation

◆ CD3DX12_ROOT_CONSTANTS() [1/3]

CD3DX12_ROOT_CONSTANTS::CD3DX12_ROOT_CONSTANTS ( )
inline

◆ CD3DX12_ROOT_CONSTANTS() [2/3]

CD3DX12_ROOT_CONSTANTS::CD3DX12_ROOT_CONSTANTS ( const D3D12_ROOT_CONSTANTS &  o)
inlineexplicit

◆ CD3DX12_ROOT_CONSTANTS() [3/3]

CD3DX12_ROOT_CONSTANTS::CD3DX12_ROOT_CONSTANTS ( UINT  num32BitValues,
UINT  shaderRegister,
UINT  registerSpace = 0 
)
inline

Member Function Documentation

◆ Init() [1/2]

static void CD3DX12_ROOT_CONSTANTS::Init ( _Out_ D3D12_ROOT_CONSTANTS &  rootConstants,
UINT  num32BitValues,
UINT  shaderRegister,
UINT  registerSpace = 0 
)
inlinestatic

◆ Init() [2/2]

void CD3DX12_ROOT_CONSTANTS::Init ( UINT  num32BitValues,
UINT  shaderRegister,
UINT  registerSpace = 0 
)
inline

The documentation for this struct was generated from the following file: