Diligent Engine  v.2.4.g
Public Member Functions | Static Public Member Functions | List of all members
CD3DX12_ROOT_DESCRIPTOR Struct Reference

#include <d3dx12_win.h>

Inheritance diagram for CD3DX12_ROOT_DESCRIPTOR:

Public Member Functions

 CD3DX12_ROOT_DESCRIPTOR ()
 
 CD3DX12_ROOT_DESCRIPTOR (const D3D12_ROOT_DESCRIPTOR &o)
 
 CD3DX12_ROOT_DESCRIPTOR (UINT shaderRegister, UINT registerSpace=0)
 
void Init (UINT shaderRegister, UINT registerSpace=0)
 

Static Public Member Functions

static void Init (_Out_ D3D12_ROOT_DESCRIPTOR &table, UINT shaderRegister, UINT registerSpace=0)
 

Constructor & Destructor Documentation

◆ CD3DX12_ROOT_DESCRIPTOR() [1/3]

CD3DX12_ROOT_DESCRIPTOR::CD3DX12_ROOT_DESCRIPTOR ( )
inline

◆ CD3DX12_ROOT_DESCRIPTOR() [2/3]

CD3DX12_ROOT_DESCRIPTOR::CD3DX12_ROOT_DESCRIPTOR ( const D3D12_ROOT_DESCRIPTOR &  o)
inlineexplicit

◆ CD3DX12_ROOT_DESCRIPTOR() [3/3]

CD3DX12_ROOT_DESCRIPTOR::CD3DX12_ROOT_DESCRIPTOR ( UINT  shaderRegister,
UINT  registerSpace = 0 
)
inline

Member Function Documentation

◆ Init() [1/2]

static void CD3DX12_ROOT_DESCRIPTOR::Init ( _Out_ D3D12_ROOT_DESCRIPTOR &  table,
UINT  shaderRegister,
UINT  registerSpace = 0 
)
inlinestatic

◆ Init() [2/2]

void CD3DX12_ROOT_DESCRIPTOR::Init ( UINT  shaderRegister,
UINT  registerSpace = 0 
)
inline

The documentation for this struct was generated from the following file: