#include <d3dx12_win.h>
◆ CD3DX12_TILE_SHAPE() [1/3]
| CD3DX12_TILE_SHAPE::CD3DX12_TILE_SHAPE |
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◆ CD3DX12_TILE_SHAPE() [2/3]
| CD3DX12_TILE_SHAPE::CD3DX12_TILE_SHAPE |
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const D3D12_TILE_SHAPE & |
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◆ CD3DX12_TILE_SHAPE() [3/3]
| CD3DX12_TILE_SHAPE::CD3DX12_TILE_SHAPE |
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UINT |
widthInTexels, |
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UINT |
heightInTexels, |
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UINT |
depthInTexels |
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inline |
◆ operator const D3D12_TILE_SHAPE &()
| CD3DX12_TILE_SHAPE::operator const D3D12_TILE_SHAPE & |
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const |
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The documentation for this struct was generated from the following file: