BlendStateDesc struct
Blend state description.
Contents
- Reference
This structure describes the blend state and is part of the GraphicsPipelineDesc.
Public functions
- auto operator==(const BlendStateDesc& RHS) const -> bool
- Comparison operator tests if two structures are equivalent.
Public variables
- Bool AlphaToCoverageEnable
- Specifies whether to use alpha-to-coverage as a multisampling technique when setting a pixel to a render target. Default value: False.
- Bool IndependentBlendEnable
- Specifies whether to enable independent blending in simultaneous render targets. If set to False, only RenderTargets[0] is used. Default value: False.
- RenderTargetBlendDesc RenderTargets
- An array of RenderTargetBlendDesc structures that describe the blend states for render targets.
Function documentation
bool Diligent:: BlendStateDesc:: operator==(const BlendStateDesc& RHS) const
Comparison operator tests if two structures are equivalent.
| Parameters | |
|---|---|
| RHS in | - reference to the structure to perform comparison with |
| Returns |
|