#include <GLContextState.hpp>
◆ bFillModeSelectionSupported
| bool Diligent::GLContextState::ContextCaps::bFillModeSelectionSupported = true |
◆ m_iMaxCombinedTexUnits
| GLint Diligent::GLContextState::ContextCaps::m_iMaxCombinedTexUnits = 0 |
◆ m_iMaxDrawBuffers
| GLint Diligent::GLContextState::ContextCaps::m_iMaxDrawBuffers = 0 |
◆ m_iMaxUniformBufferBindings
| GLint Diligent::GLContextState::ContextCaps::m_iMaxUniformBufferBindings = 0 |
The documentation for this struct was generated from the following file: