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Diligent Engine
v.2.4.g
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#include <GLContextState.hpp>
Public Attributes | |
| COMPARISON_FUNCTION | Func = COMPARISON_FUNC_UNKNOWN |
| STENCIL_OP | StencilFailOp = STENCIL_OP_UNDEFINED |
| STENCIL_OP | StencilDepthFailOp = STENCIL_OP_UNDEFINED |
| STENCIL_OP | StencilPassOp = STENCIL_OP_UNDEFINED |
| Int32 | Ref = std::numeric_limits<Int32>::min() |
| Uint32 | Mask = static_cast<Uint32>(-1) |
| COMPARISON_FUNCTION Diligent::GLContextState::DepthStencilGLState::StencilOpState::Func = COMPARISON_FUNC_UNKNOWN |
| Uint32 Diligent::GLContextState::DepthStencilGLState::StencilOpState::Mask = static_cast<Uint32>(-1) |
| Int32 Diligent::GLContextState::DepthStencilGLState::StencilOpState::Ref = std::numeric_limits<Int32>::min() |
| STENCIL_OP Diligent::GLContextState::DepthStencilGLState::StencilOpState::StencilDepthFailOp = STENCIL_OP_UNDEFINED |
| STENCIL_OP Diligent::GLContextState::DepthStencilGLState::StencilOpState::StencilFailOp = STENCIL_OP_UNDEFINED |
| STENCIL_OP Diligent::GLContextState::DepthStencilGLState::StencilOpState::StencilPassOp = STENCIL_OP_UNDEFINED |
1.8.17