IShaderD3D struct
Exposes Direct3D-specific functionality of a shader object.
Contents
- Reference
Base classes
- struct IShader
- Shader interface.
Derived classes
- struct IShaderD3D11
- Exposes Direct3D11-specific functionality of a shader object.
- struct IShaderD3D12
- Exposes Direct3D12-specific functionality of a shader object.
Public functions
- auto GetHLSLResource(Uint32 Index, HLSLShaderResourceDesc& ResourceDesc) const -> void METHOD() virtual
- Returns HLSL shader resource description.