#include <Texture.h>
◆ MappedTextureSubresource() [1/2]
| Diligent::MappedTextureSubresource::MappedTextureSubresource |
( |
| ) |
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inlinenoexcept |
◆ MappedTextureSubresource() [2/2]
| Diligent::MappedTextureSubresource::MappedTextureSubresource |
( |
PVoid |
_pData, |
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|
Uint32 |
_Stride, |
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Uint32 |
_DepthStride = 0 |
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) |
| |
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inlinenoexcept |
◆ DepthStride
| Uint32 Diligent::MappedTextureSubresource::DepthStride = 0 |
◆ pData
| PVoid Diligent::MappedTextureSubresource::pData = nullptr |
◆ Stride
| Uint32 Diligent::MappedTextureSubresource::Stride = 0 |
The documentation for this struct was generated from the following file: