#include <RenderDeviceVkImpl.hpp>
◆ MaxDrawMeshTasksCount
| const Uint32 Diligent::RenderDeviceVkImpl::Properties::MaxDrawMeshTasksCount |
◆ MaxRayGenThreads
| const Uint32 Diligent::RenderDeviceVkImpl::Properties::MaxRayGenThreads |
◆ MaxRayTracingRecursionDepth
| const Uint32 Diligent::RenderDeviceVkImpl::Properties::MaxRayTracingRecursionDepth |
◆ MaxShaderRecordStride
| const Uint32 Diligent::RenderDeviceVkImpl::Properties::MaxShaderRecordStride |
◆ ShaderGroupBaseAlignment
| const Uint32 Diligent::RenderDeviceVkImpl::Properties::ShaderGroupBaseAlignment |
◆ ShaderGroupHandleSize
| const Uint32 Diligent::RenderDeviceVkImpl::Properties::ShaderGroupHandleSize |
The documentation for this struct was generated from the following file: