#include <ShaderResourceCacheD3D12.hpp>
◆ NumDescriptorAllocations
| Uint32 Diligent::ShaderResourceCacheD3D12::MemoryRequirements::NumDescriptorAllocations = 0 |
◆ NumTables
| Uint32 Diligent::ShaderResourceCacheD3D12::MemoryRequirements::NumTables = 0 |
◆ TotalResources
| Uint32 Diligent::ShaderResourceCacheD3D12::MemoryRequirements::TotalResources = 0 |
◆ TotalSize
| size_t Diligent::ShaderResourceCacheD3D12::MemoryRequirements::TotalSize = 0 |
The documentation for this struct was generated from the following file: