Diligent Engine  v.2.4.g
Diligent::ShaderVariableManagerGL::GLVariableBase< ThisImplType > Member List

This is the complete list of members for Diligent::ShaderVariableManagerGL::GLVariableBase< ThisImplType >, including all inherited members.

AddRef() override finalDiligent::ShaderVariableBase< ThisImplType, ShaderVariableManagerGL >inlinevirtual
BindResources(IResourceMapping *pResourceMapping, Uint32 Flags)Diligent::ShaderVariableBase< ThisImplType, ShaderVariableManagerGL >inline
GetAttribs() constDiligent::ShaderVariableManagerGL::GLVariableBase< ThisImplType >inline
GetDesc() constDiligent::ShaderVariableBase< ThisImplType, ShaderVariableManagerGL >inline
GetIndex() const override finalDiligent::ShaderVariableBase< ThisImplType, ShaderVariableManagerGL >inlinevirtual
Diligent::IShaderResourceVariable::GetIndex() constDiligent::IShaderResourceVariablevirtual
GetReferenceCounters() const override finalDiligent::ShaderVariableBase< ThisImplType, ShaderVariableManagerGL >inlinevirtual
Diligent::IShaderResourceVariable::GetReferenceCounters() const =0Diligent::IObjectpure virtual
GetResourceDesc(ShaderResourceDesc &ResourceDesc) const override finalDiligent::ShaderVariableBase< ThisImplType, ShaderVariableManagerGL >inlinevirtual
GetType() const override finalDiligent::ShaderVariableBase< ThisImplType, ShaderVariableManagerGL >inlinevirtual
Diligent::IShaderResourceVariable::GetType() constDiligent::IShaderResourceVariablevirtual
GLVariableBase(ShaderVariableManagerGL &ParentLayout, Uint32 ResIndex)Diligent::ShaderVariableManagerGL::GLVariableBase< ThisImplType >inline
IsBound(Uint32 ArrayIndex) constDiligent::IShaderResourceVariablevirtual
m_ParentManagerDiligent::ShaderVariableBase< ThisImplType, ShaderVariableManagerGL >protected
m_ResIndexDiligent::ShaderVariableBase< ThisImplType, ShaderVariableManagerGL >protected
QueryInterface(const INTERFACE_ID &IID, IObject **ppInterface) overrideDiligent::ShaderVariableBase< ThisImplType, ShaderVariableManagerGL >inlinevirtual
Release() override finalDiligent::ShaderVariableBase< ThisImplType, ShaderVariableManagerGL >inlinevirtual
Set(IDeviceObject *pObject) override finalDiligent::ShaderVariableBase< ThisImplType, ShaderVariableManagerGL >inlinevirtual
SetArray(IDeviceObject *const *ppObjects, Uint32 FirstElement, Uint32 NumElements) override finalDiligent::ShaderVariableBase< ThisImplType, ShaderVariableManagerGL >inlinevirtual
ShaderVariableBase(ShaderVariableManagerGL &ParentManager, Uint32 ResIndex)Diligent::ShaderVariableBase< ThisImplType, ShaderVariableManagerGL >inline