Diligent Engine  v.2.4.g
Classes | Public Member Functions | Public Attributes | List of all members
Diligent::TextureUploaderD3D11::InternalData Struct Reference

Classes

struct  PendingBufferOperation
 

Public Member Functions

 InternalData (IRenderDevice *pDevice)
 
void SwapMapQueues ()
 
void EnqueCopy (UploadBufferD3D11 *pUploadBuffer, ID3D11Resource *pd3d11DstTex, Uint32 Mip, Uint32 Slice, Uint32 MipLevels)
 
void EnqueMap (UploadBufferD3D11 *pUploadBuffer, PendingBufferOperation::Operation Op)
 
void Execute (ID3D11DeviceContext *pd3d11NativeCtx, PendingBufferOperation &OperationInfo, bool ExecuteImmediately)
 
void ExecuteImmediately (IDeviceContext *pContext, PendingBufferOperation &OperationInfo)
 

Public Attributes

CComPtr< ID3D11Device > m_pd3d11NativeDevice
 
std::mutex m_PendingOperationsMtx
 
std::vector< PendingBufferOperationm_PendingOperations
 
std::vector< PendingBufferOperationm_InWorkOperations
 
std::mutex m_UploadBuffCacheMtx
 
std::unordered_map< UploadBufferDesc, std::deque< RefCntAutoPtr< UploadBufferD3D11 > > > m_UploadBufferCache
 

Constructor & Destructor Documentation

◆ InternalData()

Diligent::TextureUploaderD3D11::InternalData::InternalData ( IRenderDevice pDevice)
inline

Member Function Documentation

◆ EnqueCopy()

void Diligent::TextureUploaderD3D11::InternalData::EnqueCopy ( UploadBufferD3D11 *  pUploadBuffer,
ID3D11Resource *  pd3d11DstTex,
Uint32  Mip,
Uint32  Slice,
Uint32  MipLevels 
)
inline

◆ EnqueMap()

void Diligent::TextureUploaderD3D11::InternalData::EnqueMap ( UploadBufferD3D11 *  pUploadBuffer,
PendingBufferOperation::Operation  Op 
)
inline

◆ Execute()

void Diligent::TextureUploaderD3D11::InternalData::Execute ( ID3D11DeviceContext *  pd3d11NativeCtx,
PendingBufferOperation OperationInfo,
bool  ExecuteImmediately 
)

◆ ExecuteImmediately()

void Diligent::TextureUploaderD3D11::InternalData::ExecuteImmediately ( IDeviceContext pContext,
PendingBufferOperation OperationInfo 
)
inline

◆ SwapMapQueues()

void Diligent::TextureUploaderD3D11::InternalData::SwapMapQueues ( )
inline

Member Data Documentation

◆ m_InWorkOperations

std::vector<PendingBufferOperation> Diligent::TextureUploaderD3D11::InternalData::m_InWorkOperations

◆ m_pd3d11NativeDevice

CComPtr<ID3D11Device> Diligent::TextureUploaderD3D11::InternalData::m_pd3d11NativeDevice

◆ m_PendingOperations

std::vector<PendingBufferOperation> Diligent::TextureUploaderD3D11::InternalData::m_PendingOperations

◆ m_PendingOperationsMtx

std::mutex Diligent::TextureUploaderD3D11::InternalData::m_PendingOperationsMtx

◆ m_UploadBuffCacheMtx

std::mutex Diligent::TextureUploaderD3D11::InternalData::m_UploadBuffCacheMtx

◆ m_UploadBufferCache

std::unordered_map<UploadBufferDesc, std::deque<RefCntAutoPtr<UploadBufferD3D11> > > Diligent::TextureUploaderD3D11::InternalData::m_UploadBufferCache

The documentation for this struct was generated from the following file: