std::unordered_map< HashMapStringKey, BindInfo, HashMapStringKey::Hasher > TMap
A mapping from the resource name to the binding (shader register, space, array size).
Definition: ResourceBindingMap.hpp:67
bool RemapResourceBindings(const TResourceBindingMap &ResourceMap, void *pBytecode, size_t Size)
Remaps resource bindings in the given DXBC byte code.
Definition: DXBCUtils.cpp:1691