Diligent Engine  v.2.4.g
Classes | Namespaces | Functions
PipelineStateGLImpl.hpp File Reference
#include <vector>
#include "EngineGLImplTraits.hpp"
#include "PipelineStateBase.hpp"
#include "PipelineResourceSignatureGLImpl.hpp"
#include "ShaderGLImpl.hpp"
#include "GLObjectWrapper.hpp"
#include "GLContext.hpp"

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Classes

class  Diligent::PipelineStateGLImpl
 Pipeline state object implementation in OpenGL backend. More...
 

Namespaces

 Diligent
 The library uses Direct3D-style math:
 

Functions

__forceinline SHADER_TYPE Diligent::GetShaderStageType (const ShaderGLImpl *pShader)