#include <CommandListManager.hpp>
◆ CommandListManager() [1/3]
◆ ~CommandListManager()
| Diligent::CommandListManager::~CommandListManager |
( |
| ) |
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◆ CommandListManager() [2/3]
◆ CommandListManager() [3/3]
◆ CreateNewCommandList()
| void Diligent::CommandListManager::CreateNewCommandList |
( |
ID3D12GraphicsCommandList ** |
ppList, |
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ID3D12CommandAllocator ** |
ppAllocator, |
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Uint32 & |
IfaceVersion |
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) |
| |
◆ FreeAllocator()
| void Diligent::CommandListManager::FreeAllocator |
( |
CComPtr< ID3D12CommandAllocator > && |
Allocator | ) |
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◆ operator=() [1/2]
◆ operator=() [2/2]
◆ ReleaseAllocator()
| void Diligent::CommandListManager::ReleaseAllocator |
( |
CComPtr< ID3D12CommandAllocator > && |
Allocator, |
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Uint32 |
CmdQueue, |
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Uint64 |
FenceValue |
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) |
| |
◆ RequestAllocator()
| void Diligent::CommandListManager::RequestAllocator |
( |
ID3D12CommandAllocator ** |
ppAllocator | ) |
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The documentation for this class was generated from the following files: