#include <D3D12DynamicHeap.hpp>
◆ D3D12DynamicHeap() [1/3]
◆ D3D12DynamicHeap() [2/3]
◆ D3D12DynamicHeap() [3/3]
◆ ~D3D12DynamicHeap()
| Diligent::D3D12DynamicHeap::~D3D12DynamicHeap |
( |
| ) |
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◆ Allocate()
◆ GetAllocatedPagesCount()
| size_t Diligent::D3D12DynamicHeap::GetAllocatedPagesCount |
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| ) |
const |
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inline |
◆ operator=() [1/2]
◆ operator=() [2/2]
◆ ReleaseAllocatedPages()
| void Diligent::D3D12DynamicHeap::ReleaseAllocatedPages |
( |
Uint64 |
QueueMask | ) |
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◆ InvalidOffset
| constexpr Uint64 Diligent::D3D12DynamicHeap::InvalidOffset = static_cast<Uint64>(-1) |
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staticconstexpr |
The documentation for this class was generated from the following files: