#include <GLContextAndroid.hpp>
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| | GLContext (const struct EngineGLCreateInfo &InitAttribs, struct DeviceCaps &DeviceCaps, const struct SwapChainDesc *pSCDesc) |
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| | ~GLContext () |
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| bool | Init (ANativeWindow *window) |
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| void | SwapBuffers (int SwapInterval) |
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| void | UpdateScreenSize () |
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| bool | Invalidate () |
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| void | Suspend () |
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| EGLint | Resume (ANativeWindow *window) |
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| NativeGLContextType | GetCurrentNativeGLContext () |
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| int32_t | GetScreenWidth () const |
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| int32_t | GetScreenHeight () const |
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| | GLContext (const struct EngineGLCreateInfo &InitAttribs, struct DeviceCaps &DeviceCaps, const struct SwapChainDesc *pSCDesc) |
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| NativeGLContextType | GetCurrentNativeGLContext () |
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| | GLContext (const struct EngineGLCreateInfo &InitAttribs, struct DeviceCaps &DeviceCaps, const struct SwapChainDesc *pSCDesc) |
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| | ~GLContext () |
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| void | SwapBuffers (int SwapInterval) |
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| NativeGLContextType | GetCurrentNativeGLContext () |
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| | GLContext (const struct EngineGLCreateInfo &InitAttribs, struct DeviceCaps &DeviceCaps, const struct SwapChainDesc *pSCDesc) |
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| NativeGLContextType | GetCurrentNativeGLContext () |
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| | GLContext (const struct EngineGLCreateInfo &InitAttribs, struct DeviceCaps &DeviceCaps, const struct SwapChainDesc *pSCDesc) |
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| | ~GLContext () |
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| void | SwapBuffers (int SwapInterval) |
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| NativeGLContextType | GetCurrentNativeGLContext () |
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◆ NativeGLContextType [1/5]
◆ NativeGLContextType [2/5]
◆ NativeGLContextType [3/5]
◆ NativeGLContextType [4/5]
◆ NativeGLContextType [5/5]
◆ GLContext() [1/5]
◆ ~GLContext() [1/3]
| Diligent::GLContext::~GLContext |
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◆ GLContext() [2/5]
◆ GLContext() [3/5]
◆ ~GLContext() [2/3]
| Diligent::GLContext::~GLContext |
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◆ GLContext() [4/5]
◆ GLContext() [5/5]
◆ ~GLContext() [3/3]
| Diligent::GLContext::~GLContext |
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◆ GetCurrentNativeGLContext() [1/5]
◆ GetCurrentNativeGLContext() [2/5]
◆ GetCurrentNativeGLContext() [3/5]
◆ GetCurrentNativeGLContext() [4/5]
◆ GetCurrentNativeGLContext() [5/5]
◆ GetScreenHeight()
| int32_t Diligent::GLContext::GetScreenHeight |
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const |
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inline |
◆ GetScreenWidth()
| int32_t Diligent::GLContext::GetScreenWidth |
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const |
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inline |
◆ Init()
| bool Diligent::GLContext::Init |
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ANativeWindow * |
window | ) |
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◆ Invalidate()
| bool Diligent::GLContext::Invalidate |
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◆ Resume()
| EGLint Diligent::GLContext::Resume |
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ANativeWindow * |
window | ) |
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◆ Suspend()
| void Diligent::GLContext::Suspend |
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◆ SwapBuffers() [1/3]
| void Diligent::GLContext::SwapBuffers |
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int |
SwapInterval | ) |
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◆ SwapBuffers() [2/3]
| void Diligent::GLContext::SwapBuffers |
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int |
SwapInterval | ) |
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◆ SwapBuffers() [3/3]
| void Diligent::GLContext::SwapBuffers |
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int |
SwapInterval | ) |
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◆ UpdateScreenSize()
| void Diligent::GLContext::UpdateScreenSize |
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The documentation for this class was generated from the following files: