#include <QueryManagerD3D12.hpp>
◆ QueryManagerD3D12() [1/3]
| Diligent::QueryManagerD3D12::QueryManagerD3D12 |
( |
ID3D12Device * |
pd3d12Device, |
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const Uint32 |
QueryHeapSizes[] |
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) |
| |
◆ ~QueryManagerD3D12()
| Diligent::QueryManagerD3D12::~QueryManagerD3D12 |
( |
| ) |
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◆ QueryManagerD3D12() [2/3]
◆ QueryManagerD3D12() [3/3]
◆ AllocateQuery()
◆ BeginQuery()
◆ EndQuery()
◆ GetQueryHeap()
| ID3D12QueryHeap* Diligent::QueryManagerD3D12::GetQueryHeap |
( |
QUERY_TYPE |
Type | ) |
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inline |
◆ operator=() [1/2]
◆ operator=() [2/2]
◆ ReadQueryData()
| void Diligent::QueryManagerD3D12::ReadQueryData |
( |
QUERY_TYPE |
Type, |
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Uint32 |
Index, |
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void * |
pDataPtr, |
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Uint32 |
DataSize |
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) |
| const |
◆ ReleaseQuery()
| void Diligent::QueryManagerD3D12::ReleaseQuery |
( |
QUERY_TYPE |
Type, |
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Uint32 |
Index |
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) |
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◆ InvalidIndex
| constexpr Uint32 Diligent::QueryManagerD3D12::InvalidIndex = static_cast<Uint32>(-1) |
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staticconstexpr |
The documentation for this class was generated from the following files: