#include <ShaderResourceCacheD3D12.hpp>
◆ RootTable()
◆ GetResource()
| const Resource& Diligent::ShaderResourceCacheD3D12::RootTable::GetResource |
( |
Uint32 |
OffsetFromTableStart | ) |
const |
|
inline |
◆ GetSize()
| Uint32 Diligent::ShaderResourceCacheD3D12::RootTable::GetSize |
( |
| ) |
const |
|
inline |
◆ GetStartOffset()
| Uint32 Diligent::ShaderResourceCacheD3D12::RootTable::GetStartOffset |
( |
| ) |
const |
|
inline |
◆ IsRootView()
| bool Diligent::ShaderResourceCacheD3D12::RootTable::IsRootView |
( |
| ) |
const |
|
inline |
◆ ShaderResourceCacheD3D12
The documentation for this class was generated from the following file: