IBufferSuballocation struct
Buffer suballocation.
Contents
- Reference
Base classes
- struct IObject
- Base interface for all dynamic objects in the engine.
Derived classes
-
template<typename Base>class RefCountedObject
- Base class for all reference counting objects.
Public functions
- auto GetOffset() const -> Uint32 pure virtual
- Returns the start offset of the suballocation.
- auto GetSize() const -> Uint32 pure virtual
- Returns the suballocation size.
- auto GetAllocator() -> IBufferSuballocator* pure virtual
- Returns the pointer to the parent allocator.
- void SetUserData(IObject* pUserData) pure virtual
- Stores a pointer to the user-provided data object, which may later be retreived through GetUserData().
- auto GetUserData() const -> IObject* pure virtual
- Returns the pointer to the user data object previously set with SetUserData() method.
Function documentation
void Diligent:: IBufferSuballocation:: SetUserData(IObject* pUserData) pure virtual
Stores a pointer to the user-provided data object, which may later be retreived through GetUserData().
| Parameters | |
|---|---|
| pUserData in | - Pointer to the user data object to store. |
IObject* Diligent:: IBufferSuballocation:: GetUserData() const pure virtual
Returns the pointer to the user data object previously set with SetUserData() method.
| Returns | Pointer to the user data object |
|---|