#include <PipelineResourceSignatureD3D12Impl.hpp>
◆ BaseRootIndex
| Uint32 Diligent::PipelineResourceSignatureD3D12Impl::CommitCacheResourcesAttribs::BaseRootIndex |
◆ Ctx
| CommandContext& Diligent::PipelineResourceSignatureD3D12Impl::CommitCacheResourcesAttribs::Ctx |
◆ DeviceCtxId
| Uint32 Diligent::PipelineResourceSignatureD3D12Impl::CommitCacheResourcesAttribs::DeviceCtxId |
◆ IsCompute
| bool Diligent::PipelineResourceSignatureD3D12Impl::CommitCacheResourcesAttribs::IsCompute |
◆ pDeviceCtx
◆ ResourceCache
| const ShaderResourceCacheD3D12& Diligent::PipelineResourceSignatureD3D12Impl::CommitCacheResourcesAttribs::ResourceCache |
The documentation for this struct was generated from the following file: