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53 class RenderDeviceD3D11Impl;
54 class DeviceContextD3D11Impl;
55 class PipelineStateD3D11Impl;
56 class ShaderResourceBindingD3D11Impl;
57 class BufferD3D11Impl;
58 class BufferViewD3D11Impl;
59 class TextureBaseD3D11;
60 class TextureViewD3D11Impl;
61 class ShaderD3D11Impl;
62 class SamplerD3D11Impl;
65 class RenderPassD3D11Impl;
66 class FramebufferD3D11Impl;
67 class CommandListD3D11Impl;
68 class BottomLevelASD3D11Impl;
69 class TopLevelASD3D11Impl;
70 class ShaderBindingTableD3D11Impl;
71 class PipelineResourceSignatureD3D11Impl;
73 class FixedBlockMemoryAllocator;
75 class ShaderResourceCacheD3D11;
76 class ShaderVariableManagerD3D11;
Fence implementation in Direct3D11 backend.
Definition: FenceD3D11Impl.hpp:43
Pipeline resource signature interface.
Definition: PipelineResourceSignature.h:226
Exposes Direct3D11-specific functionality of a shader resource binding object.
Definition: ShaderResourceBindingD3D11.h:53
Definition: RenderDeviceD3D11Impl.cpp:54
Definition: RenderDeviceD3D11Impl.cpp:56
Device context implementation in Direct3D11 backend.
Definition: DeviceContextD3D11Impl.hpp:56
Command list implementation in Direct3D11 backend.
Definition: CommandListD3D11Impl.hpp:42
Exposes Direct3D11-specific functionality of a render device.
Definition: RenderDeviceD3D11.h:51
Exposes Direct3D11-specific functionality of a Query object.
Definition: QueryD3D11.h:51
Framebuffer interface.
Definition: Framebuffer.h:73
Pipeline state object implementation in Direct3D11 backend.
Definition: PipelineStateD3D11Impl.hpp:43
Query implementation in Direct3D11 backend.
Definition: QueryD3D11Impl.hpp:44
Implementation of shader resource binding object in Direct3D11 backend.
Definition: ShaderResourceBindingD3D11Impl.hpp:44
Definition: EngineD3D11ImplTraits.hpp:78
Base implementation of a texture object in Direct3D11 backend.
Definition: TextureBaseD3D11.hpp:44
Texture view implementation in Direct3D11 backend.
Definition: TextureViewD3D11Impl.hpp:42
Sampler implementation in Direct3D11 backend.
Definition: SamplerD3D11Impl.hpp:42
Command list interface.
Definition: CommandList.h:48
Exposes Direct3D11-specific functionality of a device context.
Definition: DeviceContextD3D11.h:49
Exposes Direct3D11-specific functionality of a pipeline state object.
Definition: PipelineStateD3D11.h:49
Exposes Direct3D11-specific functionality of a buffer object.
Definition: BufferD3D11.h:49
Render pass implementation in Direct3D11 backend.
Definition: FramebufferD3D11Impl.hpp:40
Exposes Direct3D11-specific functionality of a buffer view object.
Definition: BufferViewD3D11.h:49
Buffer object implementation in Direct3D11 backend.
Definition: BufferD3D11Impl.hpp:42
Buffer view implementation in Direct3D11 backend.
Definition: BufferViewD3D11Impl.hpp:42
The class implements a cache that holds resources bound to all shader stages.
Definition: ShaderResourceCacheD3D11.hpp:58
Render pass implementation in Direct3D11 backend.
Definition: RenderPassD3D11Impl.hpp:40
Exposes Direct3D11-specific functionality of a texture object.
Definition: TextureD3D11.h:49
Shader implementation in Direct3D11 backend.
Definition: ShaderD3D11Impl.hpp:48
Implementation of the Diligent::PipelineResourceSignatureD3D11Impl class.
Definition: PipelineResourceSignatureD3D11Impl.hpp:52
Exposes Direct3D11-specific functionality of a texture view object.
Definition: TextureViewD3D11.h:49
Exposes Direct3D11-specific functionality of a sampler object.
Definition: SamplerD3D11.h:49
Exposes Direct3D11-specific functionality of a fence object.
Definition: FenceD3D11.h:53
Render device implementation in Direct3D11 backend.
Definition: RenderDeviceD3D11Impl.hpp:40
Memory allocator that allocates memory in a fixed-size chunks.
Definition: FixedBlockMemoryAllocator.hpp:56
Exposes Direct3D11-specific functionality of a shader object.
Definition: ShaderD3D11.h:49
Definition: RenderDeviceD3D11Impl.cpp:58
Diligent::ShaderVariableManagerD3D11 class.
Definition: ShaderVariableManagerD3D11.hpp:44
Render pass interface.
Definition: RenderPass.h:369
The library uses Direct3D-style math:
Definition: AdvancedMath.hpp:37